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{{/_source.additionalInfo}}Crysis 3 (PC)

Crysis 3
Developed by: Crytek
Published by: Electronic Arts
Release Date: February 19, 2013
Available on: PC, Xbox 360, Playstation 3
Genre: First-Person Shooter
Number of Players: Single-Player
ESRB Rating: Not rated
Price: $12.50 on LeapTrade
Crysis 3 is the fourth game in a graphically stunning series of video games(previous ones being Crysis 1, Warhead, and Crysis 2), and definitely improves upon it's predecessors in that aspect, but does it live up to the rest?
Crysis 2, the previous game, was shunned by players for being too different from the first, Crysis 1. It has a weak multiplayer community, linear gameplay, and a very different environment from Crysis 1. Hopes were high that the third game would go back to it's roots and return the original gameplay and style that made Crysis 1 so popular. It wasn't in vain.
Crysis 3 is a very gorgeous game, to say the least. Environments are beautifully detailed, and the level design in that regard is top notch. The game plays itself off in a futuristic scenario where aliens, called 'Ceph', have been waking up around the world and the protagonist, Laurence Barnes (Also known as Prophet), has had to kill them off.
However, at the same time, a corporation called Cell is using a private army to make use of the energy the aliens have, and exploiting customers by providing what seems at first free energy. New York City has been encased in a so-called "Liberty Dome", and Cell have created a large energy harvesting facility within. Prophet was captured by Cell, however you start off the game with a friend and former squad member, Psycho, making a return to the series and setting you free. You join Psycho in a resistance against Cell.

Strong Points: Great gameplay, refined and fluid, a lot of replay value
Weak Points: Multiplayer is almost completely dead, campaign is only 6-8 hours long
Moral Warnings: Bad language & profanity used frequently, lots of violence
All of this results in the game being set in New York City (again - Crysis 2 was set there as well), however with a big twist. Because of the 'Liberty Dome' created by Cell, New York City is now essentially a massively over sized greenhouse. This makes for quite a unique environment. The city is overgrown, run down, and inhabited by animals, however not quite an unrecognizable jungle yet.
The gameplay is fluid, and with the nanosuit making a return, it's very versatile. The suit has several functions ~ two of which are constantly active, and two which are optional. Constantly active suit functions are super-strength and super-speed, and optional functions are going invisible and using shield mode. The nanosuit also includes a Nanovision function which is pretty much a thermal mode for the visor. The nanosuit itself is also able to be upgraded, and you can increase the effectiveness of certain actions by doing so. The level and map design fits the nanosuit really well, and makes for a fluid and streamlined experience. The four different difficulty levels will appeal to a very large skill demographic, and whichever difficulty you play on, you can always approach situations the way you want to and finish each level in your own way. Enemies will chatter in the background as you fight them, and the A.I. is very impressive overall, as in the previous installments of the Crysis series.

Higher is better
(10/10 is perfect)
Game Score - 96%
Gameplay - 18/20
Graphics - 10/10
Sound - 10/10
Stability - 5/5
Controls - 5/5
Morality Score - 60%
Violence - 5/10
Language - 2/10
Sexual Content - 9/10
Occult/Supernatural - 8/10
Cultural/Moral/Ethical - 6/10
There is a fairly large arsenal of weapons in the game, and almost all weapons can be upgraded with extra parts found off other weapons, such as grenade launchers, scopes, and grips. One very particular weapon makes it's way into the game, a very special bow that is connected to the power of the nanosuit and has enough power to 'stop a rhino dead'. It has several different arrow tips and modes which make it a very deadly and versatile weapon indeed. All the weapons are fun to use and it's very good to be able to upgrade them.
Crysis 3 has a lot of bad words, however I didn't notice profanity as much as I thought I would. The violence in this game is only mild, and never does it reach a point where I would say it's particularly 'gory'. Your enemies consist of Cell and the Ceph, and neither have much gore that can be inflicted on them. Cell will receive bullet wounds and you can see blood, but there is no dismemberment or that kind of thing going on. Ceph, being aliens, will only spurt out jelly-like flesh. The most gore you will see are a few rare parts where you will see nanosuit users that have been dissected as Cell has tried to remove their nanosuits.
The multiplayer component to the game is well made, but it has an almost completely dead player base in most areas of the world and is almost completely unplayable because of it. When you do find a match, it's really fun, and you can upgrade your weapons and unlock new ones. It features weapons and attachments that are found in the campaign, however you unlock them differently.
Overall, the game is streamlined, fun, versatile, and immersive. You will most likely find yourself playing certain levels - if not the entire game - several times over just so you can play them a different way.