Chozon1 wrote:
Tempting, actually. And it's cool. ^_^ I'm actually working on the third revision for it anyway. XD
Very cool! I look forward to reading it!
Chozon1 wrote:Jack fruit?
I've actually tried it once. It's a rather interesting flavor! I'm not sure if I'd go out of my way to get one, though. Those things are HUGE!
Re: Go ask the lizard-guy something....
Posted: Sun Oct 16, 2016 7:11 am
by Chozon1
We tried a quarter of one the other day (because that was basically the only way we could handle it). Weird flavor, but good.
Robot dancing?
Re: Go ask the lizard-guy something....
Posted: Tue Oct 18, 2016 1:40 am
by Sstavix
Chozon1 wrote:
Robot dancing?
Is that dancing like a robot? Or actual robots dancing?
That would be a weird challenge for Robot Wars. "The Ballroom Challenge!"
Re: Go ask the lizard-guy something....
Posted: Tue Oct 18, 2016 7:41 am
by Chozon1
I have no idea what I meant when I asked that...I'm assuming I meant doing the robot. But there's really no way to tell, because ballroom robot dancing is something I would love to watch.
Paper mache?
Re: Go ask the lizard-guy something....
Posted: Tue Oct 18, 2016 6:20 pm
by Sstavix
Bleah, I hate it! Very messy. I'm not big on messy crafts or art projects.
Re: Go ask the lizard-guy something....
Posted: Wed Oct 19, 2016 7:27 am
by Chozon1
Yeah, but it's an incredibly cost effective way to make a statue. I don't mind being covered in floury slime if it's cheap. <3
Icewind Dale?
Re: Go ask the lizard-guy something....
Posted: Wed Oct 19, 2016 10:03 pm
by Sstavix
I haven't had the chance to play that one yet, unfortunately. It's on my wish list, though... along with the time to play games like that.
Re: Go ask the lizard-guy something....
Posted: Thu Oct 20, 2016 8:27 am
by Chozon1
I need to find someone who has played it so I can gripe about it properly. XD
Dragons?
Re: Go ask the lizard-guy something....
Posted: Thu Oct 20, 2016 4:34 pm
by Sstavix
Chozon1 wrote:I need to find someone who has played it so I can gripe about it properly. XD
Gripe away - maybe in the form of a review. What issues did you have with the game?
Chozon1 wrote:Dragons?
They're the perfect thing to throw at a party that isn't getting along. If the party is higher level, make it a family of dragons, instead.
Re: Go ask the lizard-guy something....
Posted: Fri Oct 21, 2016 8:17 am
by Chozon1
I thought we had a review for Icewind Dale. Huh. Well, that explains why I bought it. XD Mostly, it's a combination of finicky controls, complex combat system (which isn't entirely explained; it's 2E D&D, I believe) and assorted annoyances in the gameplay--including permadeath spells, which if your character fails a save, they're dead forever. O_o No scrolls, no temple, no reviving whatsoever: the character you've been training for the past 20 hours is gone.
If I didn't neurotically keep 12 saves running, I would have been ticked. Yet...I'm still playing it. Because some of it is just the game being old. The Infinity Engine hasn't aged entirely gracefully.
Nintendo Switch?
Re: Go ask the lizard-guy something....
Posted: Fri Oct 21, 2016 1:24 pm
by Woiv
If horses could fly, explain why it could potentially benefit you.
Re: Go ask the lizard-guy something....
Posted: Fri Oct 21, 2016 3:44 pm
by Sstavix
Chozon1 wrote:I thought we had a review for Icewind Dale. Huh. Well, that explains why I bought it. XD Mostly, it's a combination of finicky controls, complex combat system (which isn't entirely explained; it's 2E D&D, I believe) and assorted annoyances in the gameplay--including permadeath spells, which if your character fails a save, they're dead forever. O_o No scrolls, no temple, no reviving whatsoever: the character you've been training for the past 20 hours is gone.
Sadly, that kind of thing isn't unique to Icewind Dale - it's kind of been a standard of D&D since it first came out. I remember an encounter in "Temple of Elemental Evil," one of the first modules to come out, and certainly one of the most popular. One of the first encounters has a green slime drop on the players as they ascend a staircase. Now if you fail your saving throw against a green slime, your character dissolves into green slime. And since this is one of the first encounters in the game, when everyone is first level... and has really crappy saving throws. Hours spent rolling up and creating a character, and it can get permanently killed in the first 10 minutes of that stupid module. Yeah... not a fan of the cheap deaths in D&D.
Chozon1 wrote:Nintendo Switch?
I've heard the name, but haven't taken any time to look into it yet. Why?
Woiv wrote:If horses could fly, explain why it could potentially benefit you.
I don't see how this could be a benefit. But I would be afraid of them passing overhead. You know, for the same reason you should be afraid of birds flying overhead. Especially if you just washed your car, or are wearing nice clothes.
Re: Go ask the lizard-guy something....
Posted: Sat Oct 22, 2016 7:45 am
by Chozon1
Sstavix wrote:Sadly, that kind of thing isn't unique to Icewind Dale - it's kind of been a standard of D&D since it first came out. I remember an encounter in "Temple of Elemental Evil," one of the first modules to come out, and certainly one of the most popular. One of the first encounters has a green slime drop on the players as they ascend a staircase. Now if you fail your saving throw against a green slime, your character dissolves into green slime. And since this is one of the first encounters in the game, when everyone is first level... and has really crappy saving throws. Hours spent rolling up and creating a character, and it can get permanently killed in the first 10 minutes of that stupid module. Yeah... not a fan of the cheap deaths in D&D.
That's just bad. At least the DM can bring some fudge to the table, though. Yeesh, permadeath belongs only in Roguelikes. I can't think of another game where it isn't a rage quit.
That's the Switch. I'm looking forward to it, myself. What do you think?
Re: Go ask the lizard-guy something....
Posted: Sat Oct 22, 2016 5:11 pm
by Sstavix
Chozon1 wrote:
That's the Switch. I'm looking forward to it, myself. What do you think?
That looks like an interesting device! So is it replacing the WiiU?
I remember when the WiiU was announced, some people wanted to know if the game could be transferred to the gamepad (the one with the screen) and taken with them. So it looks like Nintendo took that very idea and kicked it up a notch. The versatility of the controllers is a nice touch, too. It'll be interesting to see what the released product is like.
Re: Go ask the lizard-guy something....
Posted: Sun Oct 23, 2016 7:58 am
by Chozon1
Yep. ^_^ I'm pretty happy with it myself. Wish it was coming sooner than March, but that just gives me time to save money I guess.