Page 108 of 184
Re: Go ask the lizard-guy something....
Posted: Fri Mar 04, 2016 8:40 am
by Chozon1
Sackful's of hotwings just make your day?
Re: Go ask the lizard-guy something....
Posted: Fri Mar 04, 2016 2:26 pm
by Sstavix
Make my day... what? Better? Tastier? Spicier? More unpredictable?
Possibly all of the above. Depends on the hot wings, though.
Re: Go ask the lizard-guy something....
Posted: Sun Mar 06, 2016 8:52 am
by Chozon1
When the words come like so much five O'clock traffic?
Re: Go ask the lizard-guy something....
Posted: Mon Mar 07, 2016 2:32 pm
by Sstavix
Chozon1 wrote:When the words come like so much five O'clock traffic?
You mean slow, plodding and cumbersome? That's why I live in the country, man. Once I'm free of the city, it's 60 mph all the way home!
... wait, what were we talking about?
Re: Go ask the lizard-guy something....
Posted: Fri Mar 11, 2016 8:11 am
by Chozon1
You'd like where I live, I think. There's a local road where the posted limit is 45, but most people drive 70. -_- Which I think is excessive. I never top 55 myself.
Flu-like symptoms?
Re: Go ask the lizard-guy something....
Posted: Fri Mar 11, 2016 2:25 pm
by Sstavix
Chozon1 wrote:
Flu-like symptoms?
Those stink. If you're going to have flu-like symptoms, why not have the full-blown flu? At least then you'll know what's going on, rather than having to worry if the symptoms are stemming from something else.
"I have a fever and a stomach ache. Do I have the flu?"
"No, I'm sorry, the test results tell us that you actually have malaria."

Re: Go ask the lizard-guy something....
Posted: Mon Mar 14, 2016 7:05 am
by Chozon1
Malaria is a lot sweatier than your generic FLS, if 90's jungle movies can be relied upon.
But for my part, my not-doctor-going part, it's easier to accept FLS than get doctor certified flu.
When you've spilled your pebble's all over the floor?
Re: Go ask the lizard-guy something....
Posted: Mon Mar 14, 2016 1:37 pm
by Sstavix
Chozon1 wrote:
When you've spilled your pebble's all over the floor?
I can't say that I've ever done that. However, I have lost my marbles in this fashion.... Some might say they are still lost.
Re: Go ask the lizard-guy something....
Posted: Thu Mar 24, 2016 7:19 am
by Chozon1
I still have my marbles...I bought them at the Zoo a few years back, and they've been on my desk beside my keyboard ever since. But I've scattered pebbles all over my rather dirty floor.
When your ISP forgets to activate the internet switch feeding your region? -_-
Re: Go ask the lizard-guy something....
Posted: Thu Mar 24, 2016 7:23 pm
by Sstavix
Chozon1 wrote:
When your ISP forgets to activate the internet switch feeding your region? -_-
Oh, isn't that lovely?
At my workplace, years ago, the Internet would frequently drop out. We'd call the company, and they would say "oh, everything looks good on our end, but I'll have a technician take a look." Mysteriously, it started working almost as soon as I hung up the phone....
Re: Go ask the lizard-guy something....
Posted: Thu Mar 24, 2016 8:11 pm
by ZappierVirus
Favorite thing about Minecraft?
Re: Go ask the lizard-guy something....
Posted: Fri Mar 25, 2016 1:44 pm
by Sstavix
ZappierVirus wrote:Favorite thing about Minecraft?
Hey, I just started!
So far, I think it's the same thing that I enjoy about the Civilization games. Let me elaborate.
In the Civilization series, your tribe of people is plunked down on a (typically) randomly-generated map. You have to try to make a civilization that will last through time, and this typically involves exploring the lands around you, and eventually the world. For me, the game rapidly loses its interest after the entire world map has been revealed. I've had quite a few games where I've started, but never finished, simply because there's nothing left to discover.
So I get that same feeling out of Minecraft - there's a whole world out there - even under what you can see on the surface - that's just waiting to be uncovered, dug up, and explored. This can be especially thrilling in creative mode, where continuous flying is an option (in my single-player creative mode, I discovered a naturally-generated "Grand Canyon" - a place that got to be hundreds of blocks long, twenty blocks deep, but only four or five blocks wide the entire length). I've been thinking about trying my hand at another single-player world - probably starting at "passive" at first - to see if I can build an entire empire without using the same resources as creative mode offers.
Re: Go ask the lizard-guy something....
Posted: Fri Mar 25, 2016 2:39 pm
by ZappierVirus
Cool!
Creepers on a scale of 1-10 (1 is low, 10 is high)?
Re: Go ask the lizard-guy something....
Posted: Fri Mar 25, 2016 7:31 pm
by Sstavix
ZappierVirus wrote:Cool!
Creepers on a scale of 1-10 (1 is low, 10 is high)?
What am I rating them on? How cool they are, or their explosive capabilities?
I'm not terribly fond of those little beasts, really. My strategy has been to lure them away from whatever I've been working on, trying to get them to start their countdown, then run like crazy in the opposite direction. Sometimes I get killed in the process, but for the most part it seems to keep my structures intact.
I have to wonder about their biology, though. Their explosive natures certainly wouldn't be fitting for a predator species (they wouldn't be in any condition to eat afterwards...). Do they eat plants, and are extremely territorial, or something? I don't know....
In any case, I find them more annoying than cool.

Maybe if I can figure out how to kill them before they explode, so I can loot what they have, I'll change my mind.
Re: Go ask the lizard-guy something....
Posted: Fri Mar 25, 2016 7:35 pm
by ZappierVirus
Having the Knockback enchantment or sprint hitting them helps, but Knockback gives skeletons a free shot if you knock them back.
POST 1000!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WOOOOO HOOOO!