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Emwok
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Sstavix wrote:
Emwok wrote:It's actually not a game soundtrack, but he did put it in his game a while after he wrote it.
Ah, OK. Still, it's all right. Have you played Savant? I have it in my Humble Bundle library, but I've never played it..
I've played that game more than I've played a lot of other games I have. For $2, that game is really good and I highly recommend playing it. If you can get it on Mac of course. :wink:

Ghostbusters?
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Sstavix
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Emwok wrote: I've played that game more than I've played a lot of other games I have. For $2, that game is really good and I highly recommend playing it. If you can get it on Mac of course. :wink:
It is available for the Mac and Linux. Perhaps I'll have to give it a try.
Emwok wrote:Ghostbusters?
When there's something weird in your neighborhood, who are you gonna call?
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Emwok
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Super Mario faceplant?

Last edited by Emwok on Sat Oct 24, 2015 2:30 pm, edited 1 time in total.
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Chozon1
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Chozon1 wrote:Bastion is amazing game styles.

Being out of bandages can cause problems?
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Sstavix
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Emwok wrote:Super Mario faceplant?

Weird... my browser says there is supposed to be a video there, but it doesn't seem to want to load. In any case, I have to wonder if its some weird variation of the piranha plant. ;)
Chozon1 wrote:Bastion is amazing game styles.
I know. I keep telling myself that I need to get back into it soon....
Chozon1 wrote:Being out of bandages can cause problems?
I'm not sure if it can cause problems, but a lack of bandages can certainly complicate an already existing one.... Such as if you have a piranha plant gnawing at your face.
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Emwok
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Here it is. Don't know what was wrong with the other post.

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Chozon1
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The whole feel of that game was good. Steampunk, narration...good times.

Inflatable mattresses?
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Sstavix
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Emwok wrote:Here it is. Don't know what was wrong with the other post.
... what? I don't know - maybe it's just me, but I had to watch that video a few times, just to try and understand what was going on. I think the humor is lost on me, because I didn't find it amusing. It left me more confused than anything....
Chozon1 wrote:The whole feel of that game was good. Steampunk, narration...good times.
You know, I don't believe the site has a review of Bastion yet... :wink:
Chozon1 wrote:Inflatable mattresses?
They can be quite good! But some aren't so good - you lay down on it at night, and by the morning, you find you're lying on bare ground. :| On the other hand, my sister-in-law has some for her place that are sturdy enough to stay inflated all night with three children on it. But they are almost as handy as futons - great to have if you need extra beds, and small enough that they are easy to store. :)
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Eh...I haven't played it for years. I bought it back on the X360, and later sold that. I wish more developers supported cross-platform purchasing.

I slept on an air mattress last night. Woke up after two hours on the floor with a cramp in my everything. -_-

Beef stew, or calzones?
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Sstavix
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Chozon1 wrote: I slept on an air mattress last night. Woke up after two hours on the floor with a cramp in my everything. -_-
Ouch. Sounds like you've got a bad one. Hopefully you'll be able to find a better bed soon....
Chozon1 wrote:Beef stew, or calzones?
Ooh, tough call... why not put the beef stew in the calzone shell, and have both?
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Any advice on how to do revisions to a story? I wrote a short one as a kind of warm-up exercise to NaNoWriMo, and I'm not at all pleased with the result (The descriptions that connect dialogue are boring, the descriptions bland, etc).

Any advice is appreciated on what I can do (in general) to spice up a story from a technical perspective.


Bonus question: How would you, as an example, demarcate a character's thoughts from their speech? I've done it the same way Philip K. Dick did, which is to use no quotation marks, but include some joiner text such as "he thought to himself."
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Sstavix
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Deepfreeze32 wrote:Any advice on how to do revisions to a story? I wrote a short one as a kind of warm-up exercise to NaNoWriMo, and I'm not at all pleased with the result (The descriptions that connect dialogue are boring, the descriptions bland, etc).
You're already doing it. ;) You've picked out parts of the story that need work, so try rephrasing those sections, or adding to them, and see what happens. It also can help to literally get another perspective on the story - have a friend read it and see what he or she thinks about it. Preferably a friend who is willing to be honest and knows how to pick apart a story and analyze it. A friend who simply says "it was nice. I liked it" isn't really giving you anything useful to work with....
Deepfreeze32 wrote:Bonus question: How would you, as an example, demarcate a character's thoughts from their speech? I've done it the same way Philip K. Dick did, which is to use no quotation marks, but include some joiner text such as "he thought to himself."
To be honest, unless I'm writing from first-person perspective, I wouldn't. I'd describe the character's actions, instead. For example....

"He considered leaving her behind again. After all, she had cheated on him in the past, and he could swear that she kept sneaking bites out of their dwindling food supply. Unfortunately, he knew that it was impossible - she was the only one who knew how to drive the Warthog armored personnel carrier that had protected them through the post-apocalyptic wasteland. Traveling on foot would be suicide. He sighed. He didn't like it, but he was stuck with her."
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Chozon1
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I had to take down my hammock for a day and reforge the hooks. So I'm back in that, thankfully. Air mattresses, mattresses in general, are horrible.

Finishing a project feels so good?
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Sstavix
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Chozon1 wrote:I had to take down my hammock for a day and reforge the hooks. So I'm back in that, thankfully. Air mattresses, mattresses in general, are horrible.
I like a good mattress. The challenge is finding a good one. :wink:
Chozon1 wrote:Finishing a project feels so good?
Especially if it means you can get a good night's rest? Of course! :lol:
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Emwok
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Infomercials?
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