MISERY COMES TO STEAM NEXT FEST

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MISERY COMES TO STEAM NEXT FEST

Play the demo next week before MISERY launches on October 23rd

October 7th - While MISERY may not be coming to Steam until later this month, you can sink yourself into Zaslavie Exclusion Zone early by checking out the demo, available now with an update coming next week as part of Steam Next Fest.

Take up to five comrades out on excursions through the ruined wasteland, investigate anomalies while grabbing everything that isn't bolted down, and retreat back to the institute bunker before the bomb drops. Once you've returned with your spoils, deck out your bunker in true soviet style, trade the rest to the merchant, and decompress with a bottle of vodka and a fresh cigarette before prepping for the next raid.

MISERY arrives on October 23rd for $9.99 on Steam and the demo is available now and will be updated on October 13th as part of Next Fest. Be the first to hear the sirens and check out the demo now.



MISERY is a co-op rogue-lite survival game for fans of Lethal Company and Stalker.

You play as PMCs guarding a secret research institute in the Republic of Zaslavie.

The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.

A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.

DANGER: ANOMALIES
No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

UPGRADE YOUR BUNKER
The bunker is your new home. Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.

WATCH YOUR VITALS
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall. And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.

DO NOT GO ALONE
Life in MISERY isn’t easy but there’s nothing better than going through it all together. Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!

About Platypus Entertainment:
A 19-year-old solo developer of MISERY.

About Ytopia
A boutique indie game publisher helping solo developers and small teams bring their games to life.