Drewsov wrote:
Why, exactly, does it need to be done?
Because it doesn't make sense. If you'd like to get into semantics, fine, it doesn't
need to be done. But we've all poured dozens of hours into this story, shouldn't there be
some closure? What happened to the galaxy? Did my crew survive? Did I really make an impact? Did I even have a choice? What colored explosion is the best? (it's red)
Drewsov wrote:Because you didn't understand it? Or because there was internet outcry?
There wouldn't have been an internet outcry if the ending wasn't broken, and I'm normally the last person to complain about an ending.
Drewsov wrote:The best fiction - and that's what Mass Effect 3 is, a fiction - doesn't explain things. It just lays them out. The reader interprets those things.
I understand the idea there, but exactly
how does that make sense? I get it, leave room for sequels, let the reader/player decide (in their mind) how things play out, have a thought provoking ending, etc... But don't you care in the least about what happened to everyone else? I do.
Drewsov wrote:What I gather you wanted instead was a Hollywood ending, where everything was explained. But since it wasn't - and in the Extended Cut, still isn't - it needs to be fixed.
Compared to what it is currently, yeah, I would prefer a Hollywood ending. What would have been best though, is if BioWare would have ignored the fans and worked to make a true ending.
Drewsov wrote:Let me put it this way: authorial intent should have no concern for the audience. The author is god, and the universe that an author creates is a deistic place. The author creates things and lets things unfold, but does not intervene. The audience observes, but must be impartial, at least in the author's eyes, or the piece loses meaning.
I'm not saying they should pander to the audience, I'm saying they need to finish the ending.
Drewsov wrote:The extended cut was without soul. It was a terrible thing, and it robbed one of the most brilliantly flawed endings its sense of purpose and place. And it's the audience's fault.
I've since watched the endings, and they're not
that bad. Generic, maybe, but not horrible. Why blame the audience for calling BioWare's bluff? They promised A TON of things about the ending, and they had a reason to be let down.
The last game I beat was Wii Sports Resort (the flying minigame)