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Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 3:52 pm
by Orodrist
"I'm not wasting any more of my booze!" Stephen yells before bolting into the security room in search of a bigger gun and more ammo.

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 5:18 pm
by ArchAngel
Stephen grabs the door, but it's still firmly locked.
"We're working as fast as we can at getting this open!" A voice from inside yells back. "Just hang tight!"

The mob is just about on all of you. Everybody brace themselves.

Tell me who is in the first-left position and first-right position (Speed is in first center now), and let me know who which position you are back row (left, center, and right.)
Then roll for initiative.

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 5:22 pm
by LAC
I'm in the Back row in the Mid (I think)

Initiative roll

[dice]0[/dice]

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 5:28 pm
by ArchAngel
Oh yeah, d10's for initiative. Too bad, because that's a pretty good roll.

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 5:33 pm
by Orodrist
Stephen crouches back and to the left of Speed and readies the fire extinguisher. Not particularly lethal, but it might slip up a charge in the crowded hall.

Initiative:
[dice]0[/dice]

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 5:33 pm
by LAC
((oops :/ I forgot about that... Sorry))

RE-roll

[dice]0[/dice]

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 5:35 pm
by ArcticFox
...raises the axe

[dice]0[/dice]

...and slips in a puddle of mucus. Apparently.

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 5:42 pm
by ArchAngel
Doesn't that mean you just get to throw the killing blows?

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 7:20 pm
by JOJ650s
((I am guessing it's to late to turn on the spigot, and possibly use rubble to brake the electric socket? My plan on electrocuting the zombies sounds quite unlikely now. :P ))
((Oh and one more thing, how big is this bucket?))

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 8:34 pm
by ArchAngel
The spigots way back at the box and currently inaccessible due to the mass of people munchers. The bucket is one of the standard janitor rolling bucket deals. Not much more than 5 gallons.

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 9:18 pm
by JOJ650s
I guess I'll be at the first right. ((Which should be the opposite wall of the fire box if I am correct.))

Seeing no other use for the hose or the bucket, Jack tied the other end of the hose to the janitor bucket and set it in front of himself. This won't be to effective, but it may slow them down a little bit.
"Now before I try to roll this bucket between any of the zombies, does anyone see a use for it's water?"

While waiting for an answer Jack readied his rubble for a ranged attack.

[dice]0[/dice]

Re: UnHuman: Danse Necrosis

Posted: Thu May 01, 2014 9:44 pm
by ArchAngel
((Just waiting on Chozon's Initiative roll.

Here's the formation:

Code: Select all

         (Zombies)

Conner    Speed    Jack
Stephen   Luke     Chris
I'll point out, the two people with the best melee weapons (rebar and axe) are in the back rows and, as melee fighting goes, you can't do it over another person. Now,the back row can do ranged and help get any zombies off someone in the front row if they get grabbed. I'll give you guys one more chance if you want to reorganize or switch weapons before we begin the battle.

Oro, the Fire Extinguisher, when used as a blunt object, gets treated the same as a piece of rubble.))

Re: UnHuman: Danse Necrosis

Posted: Fri May 02, 2014 1:49 am
by JOJ650s
((
ArchAngel wrote:I'll give you guys one more chance if you want to reorganize or switch weapons before we begin the battle.
Thank you thank you thank you! XD

Here's a quick run down on our ability mods, (Namely STR and DEX)
I have +1 STR and +2 DEX,
Conner has +3 STR and +2 DEX,
Stephen has +3 STR and +3 DEX,
Luke has +1 STR and +3 DEX,
and Chris has -1 STR and -1 DEX.

I suggest Conner stay up there with Conner, (if you don't mind being close to the zombies.)
Stephen and Chris in the back doing range attacks. (I'll hand them rubble, and I think Conner has some also.)
and if Luke doesn't mind, we will do a temporary weapon swap and I'll stay up front.
(As much as I dislike the idea of being so close to them zombies. XD
Though Luke does great DEX and I do have Clinch Escape so.)

Thoughts? Also should I go ahead and push that bucket? :P ))

Re: UnHuman: Danse Necrosis

Posted: Fri May 02, 2014 2:25 am
by ArcticFox
Sounds like a good plan.

Re: UnHuman: Danse Necrosis

Posted: Fri May 02, 2014 3:13 am
by Chozon1
((I'm down with that battle plan. Arch, do I have to keep using my rubble as ranged attacks, or can I switch it to melee?))

Initiative roll:

[dice]0[/dice]