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Our Experience At GDEX

The GDEX was our second conference and it was much bigger than Gamer Grace. We enjoyed our stay in Ohio and felt at home there. I arrived on Friday and got our booth set up as much as I could given the 30-minute unloading time limit and lack of power. Since I had some time to kill before I could check into the hotel, I decided to try some local cuisine and was introduced to fried corn nuggets - those were yummy! Once checked into the hotel, I was planning on utilizing the swimming pool, but some kid threw up into it and it was closed for a few hours. Despite some obnoxious neighbors and kids in the hotel (not mine), I did manage to get some much needed sleep until Jay arrived at 12:30am. Thankfully, on Saturday we had enough time before the doors opened to the public to finish setting up our laptops and Oculus Rift.

Even though they had a nice VR exhibit with several games, our VR setup got a fair amount of use on Saturday. On Sunday, the attendance in the exhibitor hall was much lower and it was only used once or twice that day. I don't know how many people attended the seminars but the exhibitor hall didn't seem to have 4,000 people as advertised. On the other hand, the classes were scheduled back to back and didn't give guests much free time without sacrificing a class to attend.

The GDEX

One highlight of the conference was meeting one of our reviewers, Gamer4Christ, there. Until this year, she never heard of GDEX! We also met a couple of developers (Hullbreach Studios and Schell Games) whose games we have reviewed (and they were still happy to see us!).

There were a lot of exhibitors present and many promising games being shown. Some charities like Extra Life and Able Gamers were there as well. We were not the only gamer reviewers present and we handed out plenty of business cards and made some new contacts. Our review queue has grown because of this conference! That’s a good thing though as many of these games are family friendly and deserve to be promoted.

Many Christians stopped by our booth and offered appreciation and encouragement for what we're doing. We were not the only Christian exhibitors as representatives for The Bible Project were two booths down from us. Some of the game developers we got to know are Christian too!

The GDEX

Our biggest goal at this convention was promotion and awareness. So many people stopping by our booth did not know that we existed! Many of our business cards were taken and people wanted to tell their pastors/priests about our ministry. Despite a few Bibles being returned with (broken) promises of picking them up later, we still gave away about a dozen to good homes. We didn’t want to force them on people and we hope and pray that the people who took them are blessed by them.

Although we didn’t sell any shirts or action Bibles, I still consider this conference a success. I’m smacking myself for forgetting to bring the bumper stickers that we have. In the end, it was great interacting with the gaming and game development community. I look forward to returning next year, Lord willing.

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Our First Convention Experience

booth

As many of you are aware, we’ve been preparing for various gaming conventions and finally attended our first one, Gamer Grace, this past weekend. It was quite an experience and we’ve learned a few things along the way.

The Oculus Rift was a hit and many people enjoyed their first VR experience with it. Watching a six-year-old think he was falling in space was priceless. I kept the headset sanitary by using mask covers and offering disposable shower caps if anyone was interested in head lice prevention. Our family dealt with head lice and it was a total nightmare. Only one person bothered with the shower cap. I’m open to suggestions on what to do with the leftover shower caps.

Setting up the Rift didn’t take much time, so in the future I think a half hour of prep time should be sufficient for placing our tablecloth, Rift, business cards, t-shirts, and Bibles. We offered Bibles to people but didn’t force them. The last thing I wanted to see was them in the garbage can. Although we couldn’t give any away (didn’t realize how hard this would be), we did sell an Action Bible. One thing we will add is a whiteboard to explain that the Bibles are free. I was thinking of writing this on our future whiteboard:

Free Bibles!
Great for:
Reading
Salvation
Changing lives
Bookshelves
Night stands

We had one mother consider buying a t-shirt but her son seemed rather indifferent about it so it never happened. We do have some shirts available online if anyone wants one. Hopefully, more people are interested at future conventions.

Speaking of more people, that’s what Gamer Grace REALLY NEEDED. During our three-day stay we probably had about seventy-five visitors at our booth, total. It wasn’t just us either. There was some amazing artwork, leather crafting, and gaming accessory exhibits that probably didn’t break even from their booth cost. We did get to meet some nice game developers and followed each other on Twitter. Those were probably my only new followers from this convention.

It’s a real shame since Gamer Grace had lot going for it. Unlimited and coinless arcade games, interesting panelists and competitions, board/card games, crafts, and foam weapon/armor battles. My kids plus their friend had a blast and I rarely saw them. My husband and I enjoyed playing some In The Groove and Teenage Mutant Ninja Turtles arcade games. My son was really happy to meet one of the creators of Terreria, one of his favorite video games.

Other than the Rocket League tournament, the multiple Xbox Ones sat untouched. Many of the vendors, us included, played on our mobile hand held devices. The Microsoft rep was knitting! I managed to get some good play time in for some upcoming handheld game reviews.

Gamer Grace was a learning experience for sure. I won’t mind attending as a patron if they do it again in the future. To consider it as a vendor I’ll need to know specifics on their game plan on getting the word out next time around. I look forward to better results at our future exhibits!

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Christ Centered Gamer looks at video games from two view points. We analyze games on a secular level which will break down a game based on its graphics, sound, stability and overall gaming experience. If you’re concerned about the family friendliness of a game, we have a separate moral score which looks at violence, language, sexual content, occult references and other ethical issues.

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